Changes in Student Attitudes Towards 6 Dimensions of Digital Engagement in a Program of Game Design Learning
v1022012
PDF

How to Cite

Changes in Student Attitudes Towards 6 Dimensions of Digital Engagement in a Program of Game Design Learning. (2012). Synergy, 10(2). https://slav.vic.edu.au/index.php/Synergy/article/view/v10220127

Abstract

This research paper investigates the engagement and impact on learning of a project based game design activity. In doing so it explores motivation and repositions digital media in learning. (Editor’s Note: This paper was originally presented at the annual conference of the American Education Research Association (AERA), April 2012, Vancouver, Canada and is printed here with the permission of the author.)

PDF